The companion system in Mount & Blade II: Bannerlord allows you to customize almost every aspect of each companion. You can choose what weapons and armour they use, what attributes, skills and perks they will invest in, and even what role they will play in your clan between Scout, Engineer, Quartermaster, and Surgeon. In Mount and Blade 2: Bannerlord, companions are unique characters you can hire to do quests for you or help offset your own weaknesses. You might be an unstoppable warrior in battle but lack the.
Apr 13, 2020
This guide contains a list of last names and what they have for stats, at least in current game. Last names because if you didn't know first names are randomized but last names seems to denote at least general role.
Companions and Wanderers Stat List
Introduction
Example entry:
- Class
- Name-Culture- # example stat, # example stat, +trait, -trait.
Rough Classes and Stats
Surgeons
Mount And Blade 2 Companions Guide
- Surgeon-Empire- 70 one handed, 70 throwing, 70 athletics. 80 Medicine +generous +honest +merciful.
- Willowbark-Sturgia- 70 onehanded, 70 throwing, 70 athletics. 60 medicine, +generous.
- Bitterdraught-Vlandia- 70 onehanded, 70 throwing, 70 athletics, 90 charm, 60 medicine, -closefisted, +merciful.
- Healer-Battani- 70 onehanded, 70 throwing, 70 athletics, 80 medicine, -devious.
- Scholar-Aserai- 100 onehanded, 90 throwing, 90 athletics, 120 medicine, -closefisted, +merciful.
Fighters
- Coalbiter-Sturgia- 150 one handed, 200 two handed, 170 polearms, 110 athletics +generous +daring -cruel.
- Wanderer-Empire- 100 onehanded, 110 polearms, +daring.
- Black-Empire- 100 onehanded, 90 throwing, 90 athletics, +generous, +daring.
- Boar-Empire- 160 onehanded, 170 polearms, +honest, +daring, -cruel.
- Hills-Empire- 90 twohanded, 135 archery, 70 athletics, -closefisted, +honest, +daring.
- Red-Battania- 120 onehanded, 170 twohanded, 140 polearms, 90 athletics, -Devious, +daring.
- Bloodaxe-Sturgia- 150 onehanded, 200 twohanded, 170 polearms, 110 athletics, +honest.
- Grizzled-Vlandia- 120 onehanded, 140 crossbow, +honest, +mercyful.
- Ironbelly-Battania- 160 onehanded, 130 throwing, 130 athletics, +honest, +daring, -cruel.
- Shieldmaiden-Sturgia- 120 onehanded, 170 twohanded, 140 polearms, 90 athletics, +honest, +daring, -cruel.
- Fairhair-Battania- 130 onehanded, 140 polearms, +generous, +daring.
- Wronged-Battania- 130 onehanded, 110 throwing, 110 athletics, +honest, +daring, +merciful.
- Bull-Empire- 120 onehanded, 170 twohanded, 140 polearms, 90 athletics, -devious, +daring.
- Wronged-Vlandia- 120 onehanded, 130 polearms, 110 throwing, 130 riding, +honest.
- Hawk-Khuzait- 120 onehanded, 130 archery, 120 riding, -devious, +daring.
- Fatherless-Khuzait- 90 onehanded, 100 archery, 100 riding, +generous, +daring, +merciful.
- She-Wolf-Khuzait- 150 onehanded 200 twohanded, 170 polearms, 110 athletics, +daring.
- Wronged-Empire- 90 onehanded, 120 crossbow, +honest, -cruel.
- Grey-Khuzait- 90 onehanded, 100 archery, 100 riding, -closefisted, +honest.
- Loud-Vlandia- 130 onehanded, 120 twohanded, 140 polearms, 130 riding, 90 athletics, -closefisted, +daring.
- Ironeye-Khuzait- 160 onehanded, 170 polearms, +honest, +daring, -cruel.
- Barrelchest-Vlandia- 90 onehanded, 140 twohanded, 110 polearms, 70 athletics, +generous, +honest.
- Breakskull-Sturgia- 120 onehanded 170 twohanded 140 polearms, 90 athletics, +daring, -cruel.
- Swordsman-Aserai- 150 onehanded, 200 twohanded, 170 polearms, 110 athletics, +honest, +daring, -cruel.
Engineers
- Engineer-Aserai- 90 onehanded, 120 crossbow, 80 engineering, +honest, +daring.
- Knowing-Khuzait- 60 onehanded, 100 crossbow, 80 engineering, -Closefisted, +Merciful.
- Wainwright-Vlandia- 50 onehanded, 70 polearms, 70 throwing, 90 riding, 80 engineering, +generous, -cruel.
- Scholar-Empire- 70 onehanded, 70 throwing, 70 athletics, 60 engineering, -closefisted, +merciful.
Scouts
- Wanderer-Battania- 100 onehanded, 110 polearms, 60 scouting, +daring.
- Wastes-Aserai- 150 twohanded, 185 archery, 110 athletics, 140 scouting, -closefisted, -devious.
- Fish-Sturgia- 100 onehanded, 90 throwing, 90 athletics, 60 scouting, +generous, -devious.
- Blacktooth-Battania- 100 onehanded, 90 throwing, 90 athletics, 60 scouting, -closefisted, -devious, -cruel.
- Alone-Khuzait-90 twohanded, 135 archery, 70 athletics, 60 scouting, +honest, +daring, -cruel.
- Ragged-Battania- 90 twohanded, 135 archery, 70 athletics, 60 scouting, +honest, +merciful.
- Hills-Vlandia- 90 onehanded, 120 crossbow, 120 scouting, -cautious, +merciful.
- Frostbeard-Sturgia- 90 twohanded, 135 archery, 70 athletics, 80 scouting, +generous, +daring, +merciful.
- Cowtheif-Battania- 90 twohanded, 135 archery, 70 athletics, 60 scouting, +generous, +daring, -cruel.
- Huntress-Vlandia- 120 onehanded, 140 crossbow, 100 scouting, +daring.
Tacticians/warband leaders
- Wanderer-Aserai- 120 one handed, 130 polearms, 110 throwing, 130 riding, 80 scout, 100 tactics, +daring.
- Brave-Vlandia- 100 onehanded 90 twohanded, 110 polearms, 110 riding, 70 athletics, 60 tactics, +honest, +daring.
- Lucky-Sturgia- 90 onehanded, 140 twohanded, 110 polearms, 70 athletics, 60 tactics, +Generous, +daring.
- Silent-Empire- 130 onehanded, 120 twohanded, 140 polearms, 130 riding, 90 athletics, 60 tactics, +Generous, +daring, +,merciful.
- Outcast-Khuzait- 90 onehanded, 100 archery, 100 riding, 60 tactics, +generous, -devious.
- Falcon-Aserai- 120 onehanded, 130 polearms, 110 throwing, 130 riding, 100 tactics, +generous, +daring.
- Golden-Aserai- 180 onehanded, 190 polearms, 150 throwing, 170 riding, 100 tactics, -closefisted.
- Horsethief-Battania- 120 onehanded, 130 polearms, 110 throwing, 130 riding, 100 tactics, +generous, -devious.
Rogues
- Accursed-Sturgia- 90 two handed, 135 archery, 70 athletics, 60 roguery, -closefisted, +honest, +daring, +merciful.
- Mad-Khuzait- 100 onehanded, 90 throwing, 90 athletics, 60 roguery, - devious.
- Hyena-Aserai- 160 onehanded, 170 polearms, 100 roguery, -closefisted, -devious, -cruel.
- Robber-Empire- 100 onehanded, 90 throwing, 90 athletics, 60 roguery, +generous, -devious, +mercyful.
- Black-Vlandian- 120 twohanded, 160 archery, 90 athletics, 80 scouting, 120 roguery, +generous, +daring, -cruel.
- Butcher-Empire- 130 onehanded, 110 throwing, 110 athletics, 60 roguery, -closefisted, -devious, -cruel.
- Leopardess-Aserai- 100 onehanded, 90 throwing, 90 athletics, 100 roguery, +generous, +daring.
- Prince-Aserai- 130 onehanded, 110 throwing, 110 athletics, 140 roguery, +generous, -devious, +merciful.
- Shark-Vlandia- 130 onehanded, 110 throwing, 110 athletics, 60 roguery, -closefisted, -devious, -cruel.
- Longknife-Sturgia- 100 onehanded, 90 throwing, 90 athletics, 60 roguery, +generous, -devious.
Traders/Stewards
- Spicevendor-Aserai- 120 onehanded, 140 crossbow, 100 trading, 100 steward, +honest, +merciful.
- Swift-Khuzait- 90 twohanded, 135 archery, 70 athletics, 100 roguery, 80 trading, 80 steward, +generous, +daring, +merciful.
Mount And Blade Warband Heroes
The single Blacksmith atm
- Smith- Vlandia- 90 onehanded, 140 twohanded, 110 polearms, 70 athletics, 60 smithing, +generous, +merciful.
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From StrategyWiki, the video game walkthrough and strategy guide wiki
< Mount&Blade
Mount&Blade | Table of Contents | Walkthrough
Table of Contents
- Character creation
Details
Appendices
- Weapons
Appendices
The dislike chart would seem to suggest the following combinations are possible without any dislikes and that it's possible to mix and match the tops with the bottoms without any dislikes.
Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi). If you wish to maximize your number of companions, you can choose 3 from the top circle and 5 from the bottom circle that are not touching.
Top 1:
Top 2:
Bottom 1:
Bottom 2:
It is possible to keep two people who dislike each other and not have them leave. Balance the dislike out with someone they like and keep morale high.
Some forum posts seem to suggest that it's possible to even keep all 16 if one manages morale. Keep the morale around 80-99, don't lose and keep them stuffed with food. Do not rob villages. Raid caravans only when Marnid isn't around.
There is an idea of having two 8 members companions. One traveling for a battle, when the other is healing in castle.
It is possible to have a 10 heroes party with everyone getting 1 'like' and 1 'dislike' or none of each, so it should be easier to maintain them all in the party:
Alayen, Artimenner, Baheshtur, Borcha, Bunduk, Katrin, Matheld, Nizar, Rolf, Ymira.
For a comparison of the different companions' skills and abilities see Here
Further reading:
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